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Mental Omega: Almost Perfect Yuri's Revenge v3.3 +1 TRAINER; Mental Omega: Almost Perfect Yuri's Revenge v3.0b +2 TRAINER; Yuri's Revenge v1.001 +3 TRAINER #2. Sep 24, 2018 Mental Omega is a free unofficial expansion pack for Command & Conquer Red Alert 2 Yuri's Revenge. The mod retells and continues the storyline of the original game. 1991 john deere 310c backhoe manual. Enhanced with Ares DLL, Mental Omega 3.3 strives to bring new features to the game, including a completely new side: the Foehn Revolt.
besthsq wrote: |
Added the option to ready all superpowers. |
![Mental Mental](https://i.ytimg.com/vi/DEmk9QFFcnw/maxresdefault.jpg)
![Mental omega 2 Mental omega 2](https://i.ytimg.com/vi/ZbAGWsX46-I/maxresdefault.jpg)
Mental Omega3.3.5
Thanks Boss! Tested your trainer and most of it works.. Its just that for some reason on the veterancy bonuses, only power and move speed works. the armor and ROF acts weird:
-Armor goes to a weird double value after some time
-ROF initially goes to 1 instead of 0.6xxxxx, and changing the value dont do any changes
I know these are imports from the YR ct, and all of it works in YR. Im just wondering if they changed the pointer locations in MO. I find it weird though since usually these should be lumped together in one memory area. I tried changing the pointers from 650 to 6AF but it didnt give me a pointer close or equal to 0.6xxx or working for ROF. Cant search for value either since it is a static value. The only time i could find this back in YR is if i changed the rulesmd.ini value and then rescan with vanilla rulesmd, which MO wont allow.
Im pretty bummed out since the vet bonuses are what i wanted the most to work..
Mental Omega 2
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